Master Course for Java Programming

Created by  Wattlenet Academy

  • $12.00



This course includes:
  • 1210 mins on-demand video
  • 242 Topics
  • Full lifetime access
  • Access on mobile and TV

Description

Course Description:
This is a comprehensive introduction in Java Programming


Class requirements: Laptop / PC with pre-installed Windows, Mac OS or Linux OS,
WiFi access, Browser, Gmail account


Instructor: Lawrence

Pre-reqs: None, but any programming background is an advantage
Duration: 5 days (30 hours), 6 hrs per day OR 10 days, 3 hrs per day


Course Content

  • Downloading, Installing and Configuration
    • What to download? o JDK or JRE? o Text Editor o IDE
    • Where to download?
    • Installation of the JDK
    • Configuration of the JDK
  • Introduction to Core Java
    • Installation and Configuration of the Java Development Kit
    • Describe the key features of Java
    • Object Oriented
    • Simple
    • Multithreaded
    • Network Aware
    • Can run in cross platform
    • Secure
    • Supports GUI
    • Three flavors of Java
    • Job of the Java Virtual Machine
    • The Java Runtime Environment
    • The Garbage Collector
    • Tasks performed by Java in handling code security
    • Class loader
    • Byte Code Verifier
    • Interpreter
    • HelloWorld Application
    • Compiling your HelloWorld Application
    • Debugging compilation errors
    • Running your HelloWorld Application
    • Correcting Runtime Errors
    • Your *.java file and your *.class files
    • Escape Sequence Characters
    • The System.out.println() method
  • Object Oriented Concepts
    • Objects vs. Classes
    • What are Objects?
    • What are Classes?
    • How to create an object?
    • Encapsulation
    • The public access modifier
    • The private access modifie
    • The setter and getter methods
    • The Constructor
    • The constructor's golden rule
    • The default constructor
    • The Java Source File Layout
    • package statement
    • Creating a sample developer layout using package and import statements
    • The Jar File
    • creating a Jar file without a manifest file
    • creating a Jar file with a manifest file ? what is a manifest file?
    • Running the Jar file without a manifest file
    • Running the Jar file with a manifest file
    • Introducing the Java API documentation
    • online documentation
    • downloaded, offline documentation
  • Identifiers, Keywords and Java Data Types.
    • Three types of Java Comments
    • Single line comment
    • Multi line comment
    • Java doc comment
    • Semicolons, Blocks and white spaces
    • Java Identifiers
    • 50 Java Keywords
    • Special keywords
    • Java Programming and Language Coding convention.
    • Packages
    • Classes, Interfaces, and Enumerated Types
    • Methods
    • Variables
    • Constants
    • Control Structures
    • Spacing
    • Comments
    • Java Data Types
    • Primitive Data Types
    • Integral formats
    • decimal
    • Octal
    • Hexadecimal
    • Binary
    • Short
    • Floating Points
    • double
    • Textual
    • Logical
    • Boolean
  • Expressions and Flow Control Structures
    • The Java Operators
    • Pre and Post Increment and Decrement Operators
    • Binary Toggle Operato
    • Boolean Toggle
    • Casting
    • Implicit cast
    • explicit cast
    • Multiplication Operator
    • Division Operator
    • Modulo Operator
    • The addition and concatenation operator
    • The shift left, shift right, and the unsigned shift right operators
    • The less than, greater than, less than equal to, greater than equal to operators
    • Exactly equal to and not equal to
    • Bitwise operators
    • Logical operators
    • short circuit operators
    • Ternary operators
    • The assignment operator
    • The short hand operators
    • The Java Control Structures
  • Reference Data Types
    • Reference Types
    • Assigning References to Variables
    • Pass-by-Value
    • The this Reference.
  • Arrays, Strings, StringBuffer, StringBuilder
    • What are arrays
    • Array declaration
    • Array creation
    • Initial values upon creation
    • Initialization
    • Creation and initialization
    • Array of primitives
    • Array of objects
    • Array Limits
    • Enhanced for loop
    • Copying of arrays
    • Command-line Arguments
    • Array of Arrays (Two Dimensional Arrays)
    • Non Rectangular Arrays
    • What are String objects?
    • Commonly used String methods
    • What are StringBuffer and StringBuilder objects?
    • The difference between StringBuffer and StringBuilder
    • When to use each one
    • Commonly used StringBuffer and StringBuilder methods
  • Java Class Features
    • Inheritance
    • Superclasses
    • Subclasses
    • Single Inheritance
    • Java Access Modifiers
    • Method Overriding
    • The super keyword
    • Polymorphism
    • Virtual Method Invocation
    • Polymorphic Arguments
    • The instanceof Operator
    • Casting of Objects
    • Overloading
    • Constructors and Inheritance
    • Overloading Constructors
    • The static keyword
  • Advance Class Features.
    • Wrapper Classes
    • The final keyword
    • The enum keyword
    • the old way to declare enumerations
    • How to use enumerated values
    • The abstract keyword
    • Interfaces
    • Functional Interface
    • Lambda Operator
    • Auto box in and Auto box out
  • Exceptions and Assertions.
    • Exceptions
    • What are exceptions
    • checked and unchecked exceptions
    • Sample exceptions
    • Errors vs. Exceptions
    • multiple catches
    • the try – catch finally block
    • multiple Exceptions in a catch parameter
    • throws keyword
    • overriding methods and exceptions
    • What are assertions?
    • Syntax for assertion tests
    • how to enable and disable assertions
    • compiling codes with assertion checks in Java 1.4 and 5.0 onwards
    • executing codes with assertion checks in Java 1.4 and 5.0 onwards
  • Building Java text Based Applications.
    • IO Stream Fundamentals
    • Fundamental Stream Classes
    • Data within Streams
    • Sample Node Streams
    • IO Stream Chaining
    • Reading input via keyboard, converting inputted values to numerical values
    • The Scanner Class
    • The String.format() method
    • The File Classes
    • What is a File Object?
    • What is the relationship between the File Object and the Physical File on your Hard Drive
    • Common File methods
    • Reading inputs via File
    • Writing to a File
  • The Collections API and The Generics Framework
    • Collection Interface
    • Set Interface
    • List Interface
    • Map Interface
    • The Comparable Interface
    • Iterator Interface and ListIterator Interface
    • Java Generics
    • The use of enhanced for loop in retrieving objects inside the Collection
  • Building GUI Based Applications
    • The java.awt package
    • Three thing to consider in building your GUI Application
    • TextFields
    • Label
    • Containers
    • Panel
    • Frames
    • Dialog
    • Layout Managers
    • FlowLayout
    • BorderLayout
    • CardLayout
    • Converting your AWT Components to Swing Components
  • Event Handlers
    • Event Object
    • Event handlers
    • The java.awt.event package
    • Components with their corresponding listeners
    • Event Delegation Model
    • Use of Listeners
    • Use of Adapter Classes
    • Use of Inner Classes
    • Use of Anonymous Classes
    • Creating an executable GUI app using JAR
  • Threads
    • Define what a thread is and to know its components.
    • CPU
    • Code
    • Data
    • Creating a Thread Object
    • Starting a Thread Object
    • Thread states
    • Basic Thread methods
    • The synchronized keyword
    • The Object Lock Flag
    • The Deadlock state
    • How to avoid the Deadlock state
    • Monitor Model for Synchronization
    • the wait and notify methods
    • how to use the wait and notify methods to avoid deadlocks
  • JDBC Concept
    • What is JDBC
    • Creating your Database Schema, using Derby / Java DB
    • Connecting your Database with your Java Application
  • Encryption
    • What is Encryption and Decryption
    • History, how it started

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Tags: Software Development